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ᶿFor a limited time only, on /Shop Samsung App, pre-order or purchase a new qualifying Galaxy device (“Qualifying Purchase”), send in your qualifying trade-in device to Samsung through the Samsung Trade-In Program, and if Samsung determines your trade-in device meets all eligibility requirements, you will receive a trade-in credit specific to your qualifying trade-in device to apply toward your Qualifying Purchase. Samsung reserves the right to modify or discontinue offer at any time by posting notice on the app or website. Void where prohibited or restricted by law.
FORTNITE COM FULL
If Qualifying Purchase is returned, customer will forfeit right to receive the free gift or discounted item or, if customer has already received the discounted item(s), will be charged for full retail price of discounted on the form of payment used to make Qualifying Purchase. Gifts subject to availability and are non-transferrable. Reward eCertificates are valid only at or in the App for use towards an eligible purchase, and are valid through 11/16/18. If Gifts are unavailable for any reason, Samsung, in its sole discretion, may choose to issue a Reward eCertificate in the apprx value of the Gift as a substitute. Only 119,000 AKG noise cancellation headphones, 54,000 Game Bundles, and 43,000 Bundles will be available.
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FORTNITE COM VERIFICATION
Gifts mailed apprx 6-8 weeks after verification of Qualifying Purchase. By 9/13/18, using your Qualifying Purchase device, follow instructions on the Shop Samsung app (“App”) to submit required info and choose Gift. value $150) or 3) a “Bundle” that includes both AKG noise cancellation headphones and the Game Bundle for $99 (est. From 8/10/18 – 8/23/18 (“Purchase Period”), purchase a Samsung Galaxy Note9 phone on a device plan, 2-year contract plan, lease, or outright purchase at full retail price (“Qualifying Purchase”) and choose 1) a pair of AKG noise cancellation headphones (est. “If you’re going to win, you need to have a strategy.*18+ & 50 US/DC/PR/USVI only. “If you’re playing in duos or squads, there’s a lot of cooperation, coordination, and communication that needs to happen,” Filucci explains.
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Many people argue that taking part in Fortnite battles helps sharpen their problem-solving and team-building skills when players work together to find ways to survive. Fortnite fans point out that the game looks like a cartoon, and the violence isn’t realistic. She works at Common Sense Media, a group that reviews games, movies, and music to determine whether they’re appropriate for kids.īut others say there’s no harm in Fortnite, as long as kids don’t play too much. “Playing too much Fortnite can interfere with sleep, homework, and responsibilities,” says Sierra Filucci. Plus, critics argue that kids spend hours at a time trying to win the game, which keeps them from doing more important things. The violence earned the game a rating of T (for Teen)-meaning it’s not suitable for kids under the age of 13. Players shoot each other and win only after 99 other players in each game have been killed. Since the wildly popular game was released last September, more than 125 million players around the world have joined the action.īut many people don’t think Fortnite is right for kids. They were playing Fortnite Battle Royale. Millions of kids spent much of their summer on an island, running through fields, exploring caves, and building forts.